StarMaze
StarMaze Project
This SDL Symbian s60programming example – a simple platform game – demonstrates the use of SDL library for symbian s60 developed by Markus Mertama (http://koti.mbnet.fi/mertama/sdl.html), This game is based and ported from SDL tutorial developed by: Jari Komppa (http://sol.gfxile.net/), The example also demonstrates accelerometer implementation with SDL library
This is only a playable demo and tech example.
Tested on N95-4 phone.

Requirements:
N95 RD Accelerometer Plug-in (http://www.forum.nokia.com/info/sw.nokia.com/id/4284ae69-d37a-4319-bdf0-d4acdab39700/Sensor_plugin_S60_3rd_ed.html)
SDL for S60 3rd edition (http://koti.mbnet.fi/mertama/sdl.html)
Usage:
Press right soft key to start game and close application
Use the phone movements, move the ball from start point to end, avoid fall in black space.
6 levels, the game start again after finish.






